Matchlayer

Build the multiplayer layer your game deserves.

Add lobbies, parties, friends, and matchmaking without building the social session layer from scratch.

Everything between login and gameplay.

Production-shaped building blocks for the multiplayer experiences players expect.

Lobbies

Create, invite, join, ready up, and start multiplayer sessions.

Parties

Keep groups together with invites, shared queues, and leader controls.

Friends

Handle requests, acceptance, rejection, and blocking out of the box.

Matchmaking

Queue players or parties by mode, region, and skill.

Realtime events

React to social and session changes through a secure event stream.

TypeScript SDK

Use typed server and client APIs instead of hand-rolling HTTP calls.

Your multiplayer world, visible at a glance.

Every request becomes live, inspectable state. Track players, sessions, parties, and queues from one calm operational view.

See the dashboard
Illustrative product preview
Arena Testeu-west
128active players
14open lobbies
9parties
42match tickets
SessionModeStatus
Ranked EUduoready
Casual NAsquadwaiting
Private Partyduostarted

Make your next multiplayer feature the easy one.

Try the complete lobby journey, then ship it with the same API.